This was an idea I thought up around Dia de los Muertos, which is a mexican holiday were people celebrate the lifes of their deceased loved ones. Food and drink and toys are left out in belief that the souls of the loved ones will visit for the celebration. The holiday is both a happy yet mysterious and a bit creepy, which is what I wanted to depict with this image.
Any character with their face concealed reads mysterious and creepy, especially children. But that is balanced out with the festival colors and the carnival like display in the background.
On the technical side, this was my first attempt at using Maya hair. below you can see the build up of it. by default it's very flat and blonde. I used the "puppet p_shader" plugin on the hair to have better control of the speculator and root/tip color. then, I bumped up the curly and frizzy values way up to give her a scraggly look, kind of like my own hair.
The girl herself was modeled and textured in Zbrush. I modeled the whole face because although it wouldn't be seen, I wanted the eyes and eyeholes to appear in the right locate. The skin and face were then textured using ZApplink and photoshop with images. Then the low poly was transferred to Maya and displacement maps were created and applied.